| Behavior | The set of services that an entity provides. |
| Class | A template that specifies the structure and behavior of a set of objects. |
| Instance | A particular object having the structure and behavior specified by its class. |
| Instance variable | A data resource of a particular object. |
| Object | Synonym for instance. |
| Message | The means by which an object requests a service from another object. |
| Method | The operation performed by an object when it receives a message. |
| Receiver | An object that detects a request for a service. |
| Sender | An object that requests a service. |